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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

admiral root
Red Galaxy
1436
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Posted - 2014.07.20 17:03:00 -
[1] - Quote
Saar Ynier wrote:I have taken to sitting sometimes in Josameto and watching the same person in a Vexor over and over gank haulers, then the neutral alt warps to the wreck, scoops it and warps off.
Then once he's done for the week, billions of ISK in loot up, he goes to Jan and repairs his sec ready for the next week with tags to no cost to himself...
Don't get me wrong, ganking is part of this game, but since these tags were introduced there's been far more smaller entities doing it.
Josameto - last 24 hours
Jumps: 26,115 Ship kills: 238 Chance of asploding: 0.91% (includes wardecs, awoxing, ganking, duels, etc)
We're talking about 2 jumps from Jita at the weekend - these alleged smaller entities aren't very good at ganking. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1440
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Posted - 2014.07.20 23:49:00 -
[2] - Quote
Jonah Gravenstein wrote:No way to tell, that data isn't tracked publicly
IB4 Dinsdale uses this to prove it's a conspiracy and Gevlon Goofus produces a graph to show my post was wrong. :) No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1450
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Posted - 2014.07.22 19:17:00 -
[3] - Quote
flakeys wrote:Yup they never changed the tank of mining ships BIG TIME nor did they recently change the ability to strengthen your tank for freighters.
Actually, the freighter changes were orchestrated by the ganker cartels. The proof is in any thread in the past however many years where fittable freighters was suggested and the gankers were the ones warning that it would result in silly people fitting for max cargo, only to be surprised when they went boom. Our posts were actually coded messages to CCP telling them to make it happen. Unfortunately, the decoder rings kept getting lost in the mail until James 315 took one to fanfest and handed it to Hilmar personally. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1462
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Posted - 2014.07.24 21:08:00 -
[4] - Quote
Serendipity Lost wrote:There is some pretty basic math that will keep folks from being ganked for profit... Nothing can protect you from wacked out role players (CODE) that do it for.... well I'm not really sure what goes through their noggins.
Would those be the same whacked-out role players that are usually the ones telling you how to avoid being ganked? No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1464
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Posted - 2014.07.25 08:39:00 -
[5] - Quote
Kaarous Aldurald wrote:I'm saying that if people want to complain about the "good guys" not getting a piece of the action, then they need to campaign to have the NPCs stop doing their work for them.
In highsec, the good guys are the ones blowing people up. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1469
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Posted - 2014.07.25 21:33:00 -
[6] - Quote
Christina Project wrote:Dude. Most gankers hide in station all day.
Most gankers I know spend 15 minutes at a time in stations. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1550
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Posted - 2014.08.28 19:57:00 -
[7] - Quote
Trixie Lawless wrote:Well you are a member of CODE and therefore a roleplayer.
Wrong. Not all members of Code, or the New Order, are roleplayers. I think we even have some of the special people among us who laugh at people doing such a thing in a roleplaying game. They're still good people, though. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1573
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Posted - 2014.09.09 11:01:00 -
[8] - Quote
NoLife NoFriends StillPosting wrote:Players are 100% safe in stations.
Tell that to the many players who have been "killed" by contract and station trading scams. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1576
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Posted - 2014.09.14 17:01:00 -
[9] - Quote
I think there need to be harder punishments for mining, beyond the fact that it drives you insane with the boredom. We should start a campaign on the forum, rather than using the existing tools to inflict said punishments ourselves. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1587
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Posted - 2014.09.19 14:12:00 -
[10] - Quote
Thomas Mayaki wrote:I tried selling my ore to the empires but they didn't want it as it was too expensive due to the people ganking pushing up the costs.
Their needs don't decrease because the price increases. Try again.
Thomas Mayaki wrote:I suggested making the empire navies intercept the gankers/criminals quicker which would allow us to mine ore cheaper for them. Still waiting on that but its a win win situation for everyone.
Wah! Wah! Having an omnipotent police force that can't be tanked or killed isn't enough for me! Wah, CCP! No, your rights end in optimal+2*falloff |
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admiral root
Red Galaxy
1588
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Posted - 2014.09.20 18:35:00 -
[11] - Quote
Thomas Mayaki wrote:I guess you didn't read the post to which it was replying to even though I quoted it?
I read it and my reply to you was still appropriate.
Thomas Mayaki wrote:As for Wah! Wah! I suggest you look up James 315 campaign for CSM .
James 315 had a CSM campaign? I'm pretty sure he was never in the running. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1592
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Posted - 2014.09.24 01:53:00 -
[12] - Quote
Veers Belvar wrote:I agree with OP....there need to be much harsher punishments for career -10 sec status suicide gankers
So enforce them using the in-game tools you've been provided with. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1601
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Posted - 2014.09.28 21:06:00 -
[13] - Quote
Veers Belvar wrote:stop the runaway deflation.
Deflation? No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1610
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Posted - 2014.10.02 13:35:00 -
[14] - Quote
IIshira wrote:This just shows how far out in space Veers is.
More like lost in space.  No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1612
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Posted - 2014.10.05 21:14:00 -
[15] - Quote
Veers Belvar wrote:If risk/reward is our metric then blue donut nullsec should be a heck of a lot less profitable than highsec.
Except us non-elite types have to contend with nullsec having absolutely no mechanics that deter people from shooting us. This is called "more risk than highsec". When you have an omnipotent reaction force that deals with any kind of offensive action by bad people (and can't be tanked, killed or evaded in any way) that's called "much less risk than anywhere else in the game".
I've lost my elite to mere mortal dictionary so I apologise if I've not communicated the above clearly enough for you, Grand Beers Veldspar, elite interwebs spaceship pilot. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1612
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Posted - 2014.10.05 21:40:00 -
[16] - Quote
Iain Cariaba wrote:You forgot to comment on his expert PvPing with his whole 2 solo kills.
Does his god-like PvP history not speak for itself?  No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1612
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Posted - 2014.10.05 22:04:00 -
[17] - Quote
Veers Belvar wrote:Yes, except that in the blue donut there is no one for miles around actually trying to kill you! So yes the mechanics provide for unlimited risk, but how risky is the result if there are 0 hostiles utilizing them? Keep trying, buddy.
First of all, you're wrong about there being no-one, but then I've actually lived in nullsec, unlike you. Secondly, players take preventative action because of the increased risk which is common sense. The risk is still there, though. You wouldn't go into an area with an airborne contagion without a hazmat suit, would you? Ok, perhaps, given how elite you are, you would and the contagion would flee from you. Not so for us mortals. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1616
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Posted - 2014.10.06 23:20:00 -
[18] - Quote
Paranoid Loyd wrote:Get the carebear!
No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1616
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Posted - 2014.10.07 03:53:00 -
[19] - Quote
Veers Belvar wrote:outlandish speculation
A subject on which you're an expert.  No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1626
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Posted - 2014.10.07 21:59:00 -
[20] - Quote
Saeger1737 wrote:2. Increase GCC time from 15 to 20 minutes. This cutting back on ganks per hour.
Why on earth would you want to further reduce highsec destruction when it's already ridiculously low? No, your rights end in optimal+2*falloff |
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admiral root
Red Galaxy
1631
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Posted - 2014.10.08 19:54:00 -
[21] - Quote
Cetaphil Thrace wrote:there is also a pvp only area right? Null and low.
You are absolutely wrong. Highsec is as much a place for PvP as anywhere else, be it the ship vs ship kind or any other type. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1631
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Posted - 2014.10.08 20:22:00 -
[22] - Quote
Cetaphil Thrace wrote:admiral root wrote:Cetaphil Thrace wrote:there is also a pvp only area right? Null and low. You are absolutely wrong. Highsec is as much a place for PvP as anywhere else, be it the ship vs ship kind or any other type. I said a pvp only area, people dont go to low and null to go shopping! I know that you can pvp everywhere, gz, you guys way too over the top.
You can re-arrange your assets in your hanger in low / null, so there's non-PvP everywhere. Everything else is PvP. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1632
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Posted - 2014.10.08 20:38:00 -
[23] - Quote
Kaarous Aldurald wrote:Then... what exactly are you trying to say?
I think he thinks there's disctinctions between different types of space that don't actually exist. What do you think? No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1633
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Posted - 2014.10.08 21:03:00 -
[24] - Quote
Cetaphil Thrace wrote:My opinion, is play the game how you likw. Do not tell others how it should be played. Not all that hard really.
There's nothing wrong with telling other people how to play the game if you have the firepower to back it up. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1650
|
Posted - 2014.10.13 07:35:00 -
[25] - Quote
Since when is autopiloting anything, anywhere supposed to be safe? No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1650
|
Posted - 2014.10.13 08:00:00 -
[26] - Quote
Veers Belvar wrote:admiral root wrote:Since when is autopiloting anything, anywhere supposed to be safe? Personally I think that there should be enough negative consequences for ganking that it is safe to autopilot a 200k+ ehp empty freighter in highsec. Might it get killed once in a blue moon for lolz? Sure. Should it be a virtual death sentence when going through Uedama? No way.
Then you're playing the wrong game. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1653
|
Posted - 2014.10.13 10:18:00 -
[27] - Quote
Veers Belvar wrote:I expect the police to take real action against repeat offenders, and to attempt to protect the residents of highsec.
As a player, this would be your role. Concord only exists to shoot you if you do certain things. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1655
|
Posted - 2014.10.13 20:42:00 -
[28] - Quote
Roche Pso wrote:How you play a game says nothing about your moral values. Ganking someone in EVE is no different to bankrupting them in monopoly or checkmating them in chess. In fact, it is not as bad as those two things as it does not put them out of the game it simply returns them to the station where they can pick up and carry on
When you play other games do you always let your opponent win?
It's different if you do it in Eve because ~vague, wishy-washy, unspecificied reasons~. No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1993
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Posted - 2014.12.15 17:09:06 -
[29] - Quote
XeX Znndstrup wrote: Bounties will surely help. Like this, not only he is under the prosecution of white knight bounty hunters, he will have to deal also with his villainous and untrustable brothers.
Help The Law and The Law will help you.
Amen.
I commend you on your staggeringly terrible understanding of the bounty system.
No, your rights end in optimal+2*falloff | No-one hates you, none of us care enough for that.
Sabriz for CSM
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